3 projects
Projects.
Every project, with the kind of evidence it carries, its current state, and the limit that bounds it. They are numbered in reading order.
| No. | Project | Type | State | Key evidence | Dwg no. |
|---|---|---|---|---|---|
| Start here Three different engineering problems, each with inspectable evidence. | |||||
| 1 | Modpack voting with Stripe sponsorship and Discord entitlements, a stale-tolerant server list, and unattended publishing — run in production for a community of public game servers. | Case study2023–2025 | Retrospective | serve-last-known-good caching; atomic render-and-swap publishing Limit — Third-party evidence is what was retained | LG-006 |
| 2 | A constraint-aware scheduler for one RTX 3090 — a durable 24-hour plan, dispatch against physically free memory, and preemption that has to be earned by a committed beneficiary. | Case study2026 | Operational | 2,771 of 2,835 deadline jobs on time ( 1 host, 1 card ; soak to 1 Sep 2026 ) Limit — One card, and finite work still runs one at a time | LG-005 |
| 3 | A recompression service that binary-searches encoder quality against SSIMULACRA2, re-measures the full output independently, and refuses to ship below its contract. | Focused build2026 | Operational | 112 accepted files, 6.87 GB → 2.55 GB (62.9%), zero contract violations ( n = 112 accepted of 162 files ; 22–29 Jul 2026 ) Limit — A metric target is not visual transparency | LG-018 |
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